My experience with graphical user interfaces and network communications dates back to 1983, when I was the first programmer to work on the design and development of the software destined to become America Online for a company called PlayNET Inc.
I specialized in the area of computer graphics technologies. In 1986 I came
to Time Arts, Inc. where I assumed responsibility for the ongoing design
and implemtation of the pioneering Lumena/16/32 computer
paint and animation system. Lumena served as the model for subsequent generations
of computer graphics applications, such as Adobe Photoshop and Corel Painter.
In 1995, as Senior Software Architect at Macromedia, I held their highest software development position in the design and creation of their flagship multimedia authoring product, Director.
At Macromedia I was charged with the planning, design and implementation of the imaging module of their web-based content delivery system; Shockwave. Macromedia still produces the leading technology for bringing interactive multimedia to the web: Flash.
In addition to these technical credentials, I have an academic background in art and design, and I've been recognized as an accomplished computer graphics artist for many years.
I think you'll find that my rare mixture of skills, as well as extensive experience, are ideally suited to the creation and deployment of rich and compelling dynamic web sites.
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